39 relics
Relics
In the lore: Relics §29
The relics a party carries. For the ones fights carry against you, see Fight relics.
| Relic | Shape | Value | Dropped by | Rules |
|---|---|---|---|---|
| The Red Wake | 480 | The Long Throat | On Own Rush End: the enemy front's Bleed fires. | |
| War Horn | 420 | The Cistern Mother | Your fighters' Rushes last 5s longer. | |
| The Long Fuse | 450 | The Coiled Well | Your fighters' Stalls arrive 5s sooner. | |
| The Tally | 480 | The Cistern Mother | Every Count your fighters hold needs one hit fewer. | |
| Sympathetic Blast | 540 | The Long Throat | On Enemy Death: its Burn detonates, dealing damage to every other enemy equal to 4× the Burn it carried. | |
| Hearth Frost | 500 | The Coiled Well | Your heals and shields are 20% stronger while your enemies carry 20 or more Frost between them. | |
| The Alembic | 460 | The Cistern Mother | Every Overflow your side gives is half again as much. | |
| The Bitter Cup | 480 | The Cistern Mother | Poison on your enemies decays half as fast. | |
| Banner of the Long March | 400 | The Cistern Mother | +10% Attack Speed per unit in slots 1-2. | |
| Unbroken Column | 450 | The Coiled Well | +20% HP while no ally has died this expedition. | |
| Shatterpoint | 500 | The Long Throat | Burn you applied deals double damage to a target carrying Frost. | |
| Creeping Rot | 480 | The Long Throat | Poison stacks you applied do not decay while the target is Stunned. | |
| Hollow Ranks | 600 | The Cistern Mother | +25% Attack and HP per empty party slot. | |
| Deep Cistern | 520 | The Coiled Well | +40% Attack. Every Active costs 60 more focus, so every cast is later. | |
| Opening Gambit | 380 | The Cistern Mother | Rush (8): +45% Attack. | |
| Second Wind | 560 | The Cistern Mother | On Ally Death: Rush (6): +50% Attack Speed, for every survivor. | |
| The Long Watch | 540 | The Coiled Well | Stall (18): +50% Defense. | |
| Quartermaster's Seal | 430 | The Long Throat | The party eats one fewer ration per floor. −15% HP. | |
| Ascendant Burden | 700 | The Long Throat | The Porter flies. It is never placed in the line, cannot be targeted and cannot die, and carries half its normal capacity. | |
| Mute the ChoirDoctrine | 900 | The Coiled Well | No unit may cast an active ability. +100% Attack Speed. | |
| The Frozen HourDoctrine | 950 | The Cistern Mother | Every Rush lasts the whole fight. No Stall ever triggers. | |
| Leaden Choir | 680 | The Coiled Well | Every enemy Active costs 50 more focus. Denial, not damage. | |
| Cantor's Wake | 600 | The Cistern Mother | On Own Cast: Rush (6): +25% Attack Speed. | |
| Reprisal | 640 | The Coiled Well | On Own Hit Taken: every one of your units strikes back at whoever hit it. | |
| BloodlessDoctrine | 980 | The Long Throat | The party cannot be healed by any means, in a fight or at camp. Attack is doubled. | |
| Heavy Air | 480 | The Coiled Well | Pressure: begins 20s earlier, for everyone. | |
| Crushing Weight | 520 | The Coiled Well | Pressure: damage ×2, for everyone. | |
| Held Breath | 640 | The Coiled Well | Stall (40): Attack ×2, Attack Speed ×1.5. | |
| Spawning Frenzy | 600 | The Cistern Mother | Rush (10): Attack ×2. | |
| Brood Venom | 540 | The Cistern Mother | On Ally Death: Poison equal to 5% of its max HP to the enemy front line. | |
| Passing Rot | 500 | The Cistern Mother | On Enemy Death: its Poison moves to the enemy front line. | |
| Glutton's Gut | 560 | The Long Throat | Ration healing ×2: every ration eaten, in a fight or at a meal between floors, heals twice as much. | |
| Hot Supper | 520 | The Long Throat | On Own Ration Consumed: 1 Burn to all enemies. Only rations eaten in a fight count. | |
| Slow Feast | 640 | The Long Throat | Stack (On Own Ration Consumed): from Stall (30), +5% damage per stack. Every ration eaten counts, meals between floors included; the stacks stay with the relic until the expedition ends. | |
| Flashpoint | 680 | The Long Throat | At 50 Burn, an enemy's Burn explodes: 20% of its max HP to it and its neighbours, as hits that meet Defense and shields. Its Burn resets to 0. | |
| Soul Vacuum | 0 | — | Stack (On Own Kill): +10 HP. The stacks stay with the relic until the expedition ends. | |
| Writ of Attainder | 0 | — | In every fight, both sides: every heal is damage instead, dealt to whoever stands across from the one it would have healed. | |
| Communion of Rot | 0 | — | In every fight, both sides: Poison does not hurt. Each tick heals whoever stands across from the poisoned. | |
| The Inverted Gradient | 0 | — | In every fight, both sides: Burn applied is Frost, and Frost is Burn, stack for stack. |