Boss of The First Breach
The Long Throat
Range 3Floors 21–30
Stats as on floor 30, the range's last.
Relics it carries
- Glutton's Gut from floor 1: Ration healing ×2: every ration eaten, in a fight or at a meal between floors, heals twice as much.
- Hot Supper from floor 1: On Own Ration Consumed: 1 Burn to all enemies. Only rations eaten in a fight count.
- Slow Feast from floor 1: Stack (On Own Ration Consumed): from Stall (30), +5% damage per stack. Every ration eaten counts, meals between floors included; the stacks stay with the relic until the expedition ends.
- Flashpoint from floor 1: At 50 Burn, an enemy's Burn explodes: 20% of its max HP to it and its neighbours, as hits that meet Defense and shields. Its Burn resets to 0.
The line, front to back
1. Mossback
HP 1400Attack 35Defense 70Speed 1 atk / 1.43sSwing Melee
Graze (100 focus): Adds 2 rations to the team bag.
2. The Long Throat
HP 4630Attack 41Defense 60Speed 1 atk / 1.25sSwing Melee
Swallow (160 focus): Eats up to 5 rations from its bag — each one a meal, and +10% Attack Speed, no cap — then heavy damage to Back.
- Pick the Pack: On Own Hit: steals 1 ration into the team bag.
- Swallow's hunger: +10% Attack Speed per ration eaten this fight, no cap.
- Bile: On Own Ration Consumed: 2 Poison to the enemy in slot 1.
Its relic pool
What beating it can pay (D-157).
- The Red Wake: On Own Rush End: the enemy front's Bleed fires.
- Sympathetic Blast: On Enemy Death: its Burn detonates, dealing damage to every other enemy equal to 4× the Burn it carried.
- Shatterpoint: Burn you applied deals double damage to a target carrying Frost.
- Creeping Rot: Poison stacks you applied do not decay while the target is Stunned.
- Quartermaster's Seal: The party eats one fewer ration per floor. −15% HP.
- Ascendant Burden: The Porter flies. It is never placed in the line, cannot be targeted and cannot die, and carries half its normal capacity.
- Bloodless: The party cannot be healed by any means, in a fight or at camp. Attack is doubled.
- Glutton's Gut: Ration healing ×2: every ration eaten, in a fight or at a meal between floors, heals twice as much.
- Hot Supper: On Own Ration Consumed: 1 Burn to all enemies. Only rations eaten in a fight count.
- Slow Feast: Stack (On Own Ration Consumed): from Stall (30), +5% damage per stack. Every ration eaten counts, meals between floors included; the stacks stay with the relic until the expedition ends.
- Flashpoint: At 50 Burn, an enemy's Burn explodes: 20% of its max HP to it and its neighbours, as hits that meet Defense and shields. Its Burn resets to 0.