Boss of The Lower Galleries
The Coiled Well
Range 1Floors 1–10
Stats as on floor 10, the range's last.
Relics it carries
- Heavy Air from floor 1: Pressure: begins 20s earlier, for everyone.
- Crushing Weight from floor 1: Pressure: damage ×2, for everyone.
- Held Breath from floor 1: Stall (40): Attack ×2, Attack Speed ×1.5.
The line, front to back
1. Hollow Crawler
HP 1208Attack 19Defense 25Speed 1 atk / 1.67sSwing Melee
2. Gallery Grazer
HP 920Attack 27Defense 60Speed 1 atk / 1.43sSwing Melee
Settle (100 focus): Its plates slide down. Rush (10): Defense ×2.
3. The Coiled Well
HP 1438Attack 19Defense 80Speed 1 atk / 1.67sSwing Ranged → Front
Mend the Coil (100 focus): Self: heal 15% of its max HP.
- Patient Coil: On Pressure: +50 focus → Self
Its relic pool
What beating it can pay (D-157).
- The Long Fuse: Your fighters' Stalls arrive 5s sooner.
- Hearth Frost: Your heals and shields are 20% stronger while your enemies carry 20 or more Frost between them.
- Unbroken Column: +20% HP while no ally has died this expedition.
- Deep Cistern: +40% Attack. Every Active costs 60 more focus, so every cast is later.
- The Long Watch: Stall (18): +50% Defense.
- Mute the Choir: No unit may cast an active ability. +100% Attack Speed.
- Leaden Choir: Every enemy Active costs 50 more focus. Denial, not damage.
- Reprisal: On Own Hit Taken: every one of your units strikes back at whoever hit it.
- Heavy Air: Pressure: begins 20s earlier, for everyone.
- Crushing Weight: Pressure: damage ×2, for everyone.
- Held Breath: Stall (40): Attack ×2, Attack Speed ×1.5.