Stat keyword
Attack
Scales every point of damage the unit deals, from auto-attacks and Actives alike. Damage is Attack × the coefficient × 100 / (100 + the target's Defense). Heals, shields and statuses that say so scale on it too.
Printed by
Classes (26)
- Archer · Loose · Active
- Archer · Second Arrow · Level 1
- Archer · Pinning Shot · Level 6
- Gunner · Kept Lit · Level 1
- Gunner · The Long Count · Level 2
- Gunner · Broadside · Level 6
- Gunner · Siegemaster · Level 6
- Assassin · Quietus · Active
- Assassin · Miasma · Level 2
- Assassin · The Cup Passes · Level 6
- Assassin · The Taster · Level 6
- Frost Mage · Winter's Mercy · Active
- Frost Mage · Thaw · Level 6
- Frost Mage · Shatter · Level 6
- Chaplain · Vigil · Level 2
- Chaplain · Warding Rites · Level 6
- Apothecary · Dose · Active
- Apothecary · Reagents · Level 2
- Apothecary · Sedative · Level 6
- Berserker · Charge · Active
- Berserker · Rend · Level 2
- Pilot · Ride Down · Level 6
- Sapper · Powder Trail · Active
- Sapper · Powder Keg · Level 6
- Sapper · Thermal Shock · Level 6
- Archeologist · Test Pit · Level 1
Items (26)
- Notched Blade
- Hedge Staff
- Lantern Shard
- Iron Ring
- Pauper's Charm
- Warden's Pick
- Chapter Staff
- Reaper's Bill
- Bone Flail
- Choirmaster's Rod
- Splitting Maul
- Whisper Knife
- Grave-Iron Cuirass
- Lantern-Keeper's Coat
- Bodkin Pouch
- Vanguard's Sash
- Brooding Cowl
- Widow's Thread
- Reaving Hook
- Grudge Cuirass
- Tainted Draught
- First Snow
- Slow Fuse
- Poultice Jar
- Spillway Charm
- Bone-bead Veil