Tower Dungeon
UI design system · the lantern
D-445 – D-448 ·
ui-style.md
as built, 2026-10-08
Foundations
Principles
Colour
Game colours
Type
Surfaces
Ornaments
Controls
Buttons and tabs
Bars
The fight's language
Statuses
Timed effects
Counts
The fight's own
A row of marks
Stats
HP, Focus, Shield
Keywords in text
Composites
A unit on the stage
A unit's emblem
Rosters
A unit's Items
Names
Cards
The fight's corners
Town pieces
Readout pieces
Pictures
Screens
Between floors
The title screen
Build
In the game