Clock keyword

Stall

A passive that switches on at X seconds and stays for the rest of the fight. Stall (X, Y, Z): it arrives again at each moment, and the steps add up. Something may bring a Stall sooner; once it has arrived, it stays. Deferred power: a Stall build has to survive to collect.

Printed by

Classes (8)

Items (7)

Relics (4)

Fight relics (2)

Creatures (1)