The Red Earth · Male
Sapper


In the lore: The Red Earth §25 · Human recruits §11 · Climbers §39
Powder Trail Active
Focus 100 (Standard)Targets First 2Swing RangedBuild SolidKind DamageDevice: a weak swing; the Active is the offence
Applies Burn equal to 0.08× Attack to the first 2 enemies (at least 1). No damage.Passives
Ticking Level 2
Stall (15, 30, 45): detonates every enemy's Burn: damage to every enemy equal to 4× its own Burn.One from the shared pool Level 4
The shared PassivesLevel 6: one of three modifiers
Barrage Deepen
Ticking becomes Stall (12, 24, 36, 48, 60): five detonations at 2.5× the Burn instead of three at 4×. Each leaves 2 Burn on every enemy.Powder Keg Shift
Powder Trail burns him instead: Burn equal to 0.16× Attack on himself, none on the enemy. Ticking reads the Burn on him as well as each enemy's own.Thermal Shock Turn
Powder Trail also applies 4 Frost, and its Burn is 0.05× Attack. Ticking deals double to an enemy carrying Frost. On Own Stall: 4 Frost to every enemy.Gear in its language
Items and relics that print a clock, status or trigger this class prints.
| Gear | Shared | Rules |
|---|---|---|
| Ember Brand | Burn | +5% Attack Speed. Count (4): applies 3 Burn to the target. |
| Kindling Focus | Burn | +10% Focus Regen. On Own Cast: apply 3 Burn to the target. |
| Tinder Pouch | Burn, Stall | +2 HP Regen. Stall (10): applies 3 Burn to every enemy. |
| Powder Horn | Burn, On Own Stall | +2 HP Regen. On Own Stall: applies 3 Burn to every enemy. |
| Smouldering Wick | Burn, Stall | +2 HP Regen. Stall (10, 20, 30): applies 5 Burn to every enemy. |
| Sympathetic BlastRelic | Burn | On Enemy Death: its Burn detonates, dealing damage to every other enemy equal to 4× the Burn it carried. |
| ShatterpointRelic | Burn, Frost | Burn you applied deals double damage to a target carrying Frost. |
| Hot SupperRelic | Burn | On Own Ration Consumed: 1 Burn to all enemies. Only rations eaten in a fight count. |
| FlashpointRelic | Burn | At 50 Burn, an enemy's Burn explodes: 20% of its max HP to it and its neighbours, as hits that meet Defense and shields. Its Burn resets to 0. |
| The Inverted GradientRelic | Burn, Frost | In every fight, both sides: Burn applied is Frost, and Frost is Burn, stack for stack. |
| Brooding Cowl | Stall | +2 HP Regen. Stall (15): +35% Attack. |
| Rime Charge | Stall, Frost | +2 HP Regen. Stall (10, 20, 30): applies 6 Frost to every enemy. |
| Slow Venom | Stall | +2 HP Regen. Stall (10, 20, 30): applies 5 Poison to every enemy. |
| Caltrop Pouch | Stall | +2 HP Regen. Stall (10, 20, 30): applies 18 Bleed to every enemy. |
| Poultice Jar | Stall | +8% HP. Stall (10, 20, 30): heals every ally for 0.25× Attack. |
| The Long WatchRelic | Stall | Stall (18): +50% Defense. |
| The Frozen HourRelic | Stall | Every Rush lasts the whole fight. No Stall ever triggers. |
| Held BreathRelic | Stall | Stall (40): Attack ×2, Attack Speed ×1.5. |
| Slow FeastRelic | Stall | Stack (On Own Ration Consumed): from Stall (30), +5% damage per stack. Every ration eaten counts, meals between floors included; the stacks stay with the relic until the expedition ends. |
| Hoarfrost Spike | Frost | +5% Attack Speed. Count (5): applies 2 Frost to the target. |
| Thornmail Scrap | Frost | +8% Defense. On Own Hit Taken: apply 2 Frost to the attacker. |
| First Snow | Frost | +30 Starting Focus. On Fight Start: 4 Frost to the enemy with the highest Attack. |
| Hearth FrostRelic | Frost | Your heals and shields are 20% stronger while your enemies carry 20 or more Frost between them. |
| Slow Fuse | On Own Stall | +2 HP Regen. On Own Stall: the wearer is healed for 0.2× Attack. The wearer's Stalls arrive 3s sooner. |