The Frostholds · Male

Bloodletter

Bloodletter, as drawn in a fightBloodletter, portrait

Open Vein Active

Focus 100 (Standard)Targets FrontSwing MeleeBuild SturdyKind DamageDevice: a weak swing; the Active is the offence

Bleed on himself equal to 0.02× his max HP (at least 1). Then damage to Front: 2× the Bleed on him.

Passives

Stored Wounds Level 2

Half the damage he takes becomes Bleed on him instead: 1 Bleed for every 10 damage converted.

One from the shared pool Level 4

The shared Passives

Level 6: one of three modifiers

Shared Wound Deepen

Each time his own Bleed fires, Front takes the same amount as damage.

Barbed Blood Shift

Open Vein deals no damage; it makes every enemy's Bleed fire. On Own Hit Taken: Bleed on the attacker equal to 0.005× his max HP (at least 1).

Transfusion Turn

Open Vein heals the lowest-HP ally for 2× the Bleed on him instead of striking Front.

Gear in its language

Items and relics that print a clock, status or trigger this class prints.

GearSharedRules
Flensing BarbBleed+5% Attack Speed. Count (4): applies 3 Bleed to the target.
Gutting KnifeBleed+5% Attack Speed. Count (4): the target's Bleed fires.
Caltrop PouchBleed+2 HP Regen. Stall (10, 20, 30): applies 18 Bleed to every enemy.
The Red WakeRelicBleedOn Own Rush End: the enemy front's Bleed fires.
Thornmail ScrapOn Own Hit Taken+8% Defense. On Own Hit Taken: apply 2 Frost to the attacker.
Riposte PlateOn Own Hit Taken+8% Defense. On Own Hit Taken: strike the attacker.
Gorget of ReturnOn Own Hit Taken+8% Defense. On Own Hit Taken: Shield (4): 10% of the wearer's Defense.
Bramble HarnessOn Own Hit Taken+8% HP. On Own Hit Taken: apply 2 Poison to the attacker.
Grudge CuirassOn Own Hit Taken+8% HP. On Own Hit Taken: Rush (6): +4% Attack. Each hit adds another.
ReprisalRelicOn Own Hit TakenOn Own Hit Taken: every one of your units strikes back at whoever hit it.