The Frostholds · Male
Berserker


In the lore: The Frostholds §25 · Human recruits §11 · Climbers §39
Charge Active
Focus 160 (Heavy)Targets FrontSwing MeleeBuild LightKind Damage
Damage to Front: 2× Attack. Every Rush it holds starts again.Passives
Hot Blood Level 1
Rush (6): +50% Attack Speed.Rend Level 2
On Ally Rush: applies Bleed to Front equal to 0.25× Attack (at least 1).One from the shared pool Level 4
The shared PassivesLevel 6: one of three modifiers
Open Wounds Deepen
Charge also makes Front's Bleed fire.Herald Shift
Charge starts every ally's Rushes again, not just its own, and costs 60 more focus. No Focus Regen. On Ally Rush End: gains 20 focus.Last Stand Turn
Charge starts no Rush again. The class Passive becomes Rush (1): Invincible, in Rend's place.Gear in its language
Items and relics that print a clock, status or trigger this class prints.