The Middle Sea · Female

Assassin

Assassin, as drawn in a fightAssassin, portrait

Quietus Active

Focus 100 (Standard)Targets Highest AttackSwing MeleeBuild SlightKind Damage

Damage to Highest Attack: 1× Attack, and 10% more for every Poison on it. If its HP is then at or below 8× its Poison, it dies. The Mark: her auto-attacks strike Highest Attack; Count (3): 2 Poison to the target.

Passives

The Mark Level 1

Her auto-attacks strike Highest Attack. Count (3): 2 Poison to the target.

Miasma Level 2

Rush (10): every second, Poison equal to 0.03× Attack to every enemy (at least 1).

One from the shared pool Level 4

The shared Passives

Level 6: one of three modifiers

The Cup Passes Deepen

When Quietus kills, her focus fills. On Own Kill: the dead enemy's Poison passes to the enemy with the highest Attack.

Thrown Knives Shift

She swings ranged. Quietus kills at no line; her auto-attacks do: each one kills a target at or below 8× its Poison. The Mark loses its Count. On Ally Poison Applied: she auto-attacks.

The Taster Turn

Quietus is The Taster's Cup: every status on her allies moves onto her (a Stun is lifted); Shield (8): 1× Defense, plus 5 for every status stack on her. +60% HP, +40% Defense. Statuses never harm or slow her. For every status stack on her: +3% Attack and +3% Defense. On Own Hit Taken: 2 Poison on the attacker.

Gear in its language

Items and relics that print a clock, status or trigger this class prints.

GearSharedRules
Rot-Kissed DaggerPoison, Count+5% Attack Speed. Count (3): applies 2 Poison to the target.
Executioner's MarkPoison+4 Crit Chance. On Own Crit: apply 4 Poison to the target.
Bramble HarnessPoison, On Own Hit Taken+8% HP. On Own Hit Taken: apply 2 Poison to the attacker.
Echo RingPoison+10% Focus Regen. On Own Cast: apply 4 Poison to the target.
Tainted DraughtPoison, Rush+8% HP. On Own Cast: Rush (6): +30% Attack; 5 Poison on the wearer.
Slow VenomPoison+2 HP Regen. Stall (10, 20, 30): applies 5 Poison to every enemy.
Spillway CharmPoison+10% Focus Regen. Overflow: 1 Poison for every 5 HP, to the enemy with the highest Attack.
The Bitter CupRelicPoisonPoison on your enemies decays half as fast.
Creeping RotRelicPoison, StunPoison stacks you applied do not decay while the target is Stunned.
Brood VenomRelicPoisonOn Ally Death: Poison equal to 5% of its max HP to the enemy front line.
Passing RotRelicPoisonOn Enemy Death: its Poison moves to the enemy front line.
Communion of RotRelicPoisonIn every fight, both sides: Poison does not hurt. Each tick heals whoever stands across from the poisoned.
Ember BrandCount+5% Attack Speed. Count (4): applies 3 Burn to the target.
Hoarfrost SpikeCount+5% Attack Speed. Count (5): applies 2 Frost to the target.
Bodkin PouchCount+5% Attack Speed. Count (4): strikes Back for 1× Attack.
Flensing BarbCount+5% Attack Speed. Count (4): applies 3 Bleed to the target.
Tally DrumCount, Rush+5% Attack Speed. Count (5): Rush (4): +15% Attack Speed.
Steady HandCount+5% Attack Speed. Count (5): the wearer's next auto-attack crits.
Gutting KnifeCount+5% Attack Speed. Count (4): the target's Bleed fires.
The TallyRelicCountEvery Count your fighters hold needs one hit fewer.
Vanguard's SashRush+8% Attack. Rush (8): +30% Attack Speed.
Widow's ThreadRush+8% Attack. On Ally Death: Rush (8): +30% Attack.
Grudge CuirassRush, On Own Hit Taken+8% HP. On Own Hit Taken: Rush (6): +4% Attack. Each hit adds another.
Feedback CoilRush+10% Focus Regen. On Own Cast: Rush (5): +25% Attack Speed.
Opening GambitRelicRushRush (8): +45% Attack.
Second WindRelicRushOn Ally Death: Rush (6): +50% Attack Speed, for every survivor.
The Frozen HourRelicRushEvery Rush lasts the whole fight. No Stall ever triggers.
Cantor's WakeRelicRushOn Own Cast: Rush (6): +25% Attack Speed.
Spawning FrenzyRelicRushRush (10): Attack ×2.
Reaving HookOn Own Kill+8% Attack. On Own Kill: the wearer is healed.
Soul VacuumRelicOn Own KillStack (On Own Kill): +10 HP. The stacks stay with the relic until the expedition ends.
Gorget of ReturnShield, On Own Hit Taken+8% Defense. On Own Hit Taken: Shield (4): 10% of the wearer's Defense.
Long BreathShield+8% HP. On Own Rush: Shield (4): 30% of the wearer's Defense. The wearer's Rushes last 5s longer.
Brimming VialShield+10% Focus Regen. Overflow: Shield (6): half the Overflow, on the ally that overflowed.
Thornmail ScrapOn Own Hit Taken+8% Defense. On Own Hit Taken: apply 2 Frost to the attacker.
Riposte PlateOn Own Hit Taken+8% Defense. On Own Hit Taken: strike the attacker.
ReprisalRelicOn Own Hit TakenOn Own Hit Taken: every one of your units strikes back at whoever hit it.