The Sunrise Realms · Female
Archer


In the lore: The Sunrise Realms §25 · Human recruits §11 · Climbers §39
Loose Active
Focus 50 (Cheap)Targets FrontSwing RangedBuild LightKind Damage
Damage to Front: 60× Attack Speed. Every Count she holds fires now. Second Arrow: Count (3): strikes Highest Attack for 1× Attack.Passives
Second Arrow Level 1
Count (3): strikes Highest Attack for 1× Attack.Quickdraw Level 2
Every Count she holds needs one hit fewer.One from the shared pool Level 4
The shared PassivesLevel 6: one of three modifiers
Full Quiver Deepen
Loose fires every Count twice. On Own Count: Rush (4): +10% Attack Speed.Steady Eye Shift
Loose strikes Highest Attack instead of Front. +15 Crit Chance. On Ally Auto-attack Crit: every Count she holds fires.Pinning Shot Turn
Loose deals no damage: it Stuns every enemy 1s and fires every Count on every enemy. Costs 20 more focus. Second Arrow strikes no more; instead Count (3): Rush (6): −30% Defense, and Count (14): Stuns its target 1s. −20% Attack.Gear in its language
Items and relics that print a clock, status or trigger this class prints.
| Gear | Shared | Rules |
|---|---|---|
| Rot-Kissed Dagger | Count | +5% Attack Speed. Count (3): applies 2 Poison to the target. |
| Ember Brand | Count | +5% Attack Speed. Count (4): applies 3 Burn to the target. |
| Hoarfrost Spike | Count | +5% Attack Speed. Count (5): applies 2 Frost to the target. |
| Bodkin Pouch | Count | +5% Attack Speed. Count (4): strikes Back for 1× Attack. |
| Flensing Barb | Count | +5% Attack Speed. Count (4): applies 3 Bleed to the target. |
| Tally Drum | Count, Rush | +5% Attack Speed. Count (5): Rush (4): +15% Attack Speed. |
| Steady Hand | Count | +5% Attack Speed. Count (5): the wearer's next auto-attack crits. |
| Gutting Knife | Count | +5% Attack Speed. Count (4): the target's Bleed fires. |
| The TallyRelic | Count | Every Count your fighters hold needs one hit fewer. |
| Vanguard's Sash | Rush | +8% Attack. Rush (8): +30% Attack Speed. |
| Widow's Thread | Rush | +8% Attack. On Ally Death: Rush (8): +30% Attack. |
| Grudge Cuirass | Rush | +8% HP. On Own Hit Taken: Rush (6): +4% Attack. Each hit adds another. |
| Feedback Coil | Rush | +10% Focus Regen. On Own Cast: Rush (5): +25% Attack Speed. |
| Tainted Draught | Rush | +8% HP. On Own Cast: Rush (6): +30% Attack; 5 Poison on the wearer. |
| Opening GambitRelic | Rush | Rush (8): +45% Attack. |
| Second WindRelic | Rush | On Ally Death: Rush (6): +50% Attack Speed, for every survivor. |
| The Frozen HourRelic | Rush | Every Rush lasts the whole fight. No Stall ever triggers. |
| Cantor's WakeRelic | Rush | On Own Cast: Rush (6): +25% Attack Speed. |
| Spawning FrenzyRelic | Rush | Rush (10): Attack ×2. |