The Sunrise Realms · Female

Archer

Archer, as drawn in a fightArcher, portrait

Loose Active

Focus 50 (Cheap)Targets FrontSwing RangedBuild LightKind Damage

Damage to Front: 60× Attack Speed. Every Count she holds fires now. Second Arrow: Count (3): strikes Highest Attack for 1× Attack.

Passives

Second Arrow Level 1

Count (3): strikes Highest Attack for 1× Attack.

Quickdraw Level 2

Every Count she holds needs one hit fewer.

One from the shared pool Level 4

The shared Passives

Level 6: one of three modifiers

Full Quiver Deepen

Loose fires every Count twice. On Own Count: Rush (4): +10% Attack Speed.

Steady Eye Shift

Loose strikes Highest Attack instead of Front. +15 Crit Chance. On Ally Auto-attack Crit: every Count she holds fires.

Pinning Shot Turn

Loose deals no damage: it Stuns every enemy 1s and fires every Count on every enemy. Costs 20 more focus. Second Arrow strikes no more; instead Count (3): Rush (6): −30% Defense, and Count (14): Stuns its target 1s. −20% Attack.

Gear in its language

Items and relics that print a clock, status or trigger this class prints.

GearSharedRules
Rot-Kissed DaggerCount+5% Attack Speed. Count (3): applies 2 Poison to the target.
Ember BrandCount+5% Attack Speed. Count (4): applies 3 Burn to the target.
Hoarfrost SpikeCount+5% Attack Speed. Count (5): applies 2 Frost to the target.
Bodkin PouchCount+5% Attack Speed. Count (4): strikes Back for 1× Attack.
Flensing BarbCount+5% Attack Speed. Count (4): applies 3 Bleed to the target.
Tally DrumCount, Rush+5% Attack Speed. Count (5): Rush (4): +15% Attack Speed.
Steady HandCount+5% Attack Speed. Count (5): the wearer's next auto-attack crits.
Gutting KnifeCount+5% Attack Speed. Count (4): the target's Bleed fires.
The TallyRelicCountEvery Count your fighters hold needs one hit fewer.
Vanguard's SashRush+8% Attack. Rush (8): +30% Attack Speed.
Widow's ThreadRush+8% Attack. On Ally Death: Rush (8): +30% Attack.
Grudge CuirassRush+8% HP. On Own Hit Taken: Rush (6): +4% Attack. Each hit adds another.
Feedback CoilRush+10% Focus Regen. On Own Cast: Rush (5): +25% Attack Speed.
Tainted DraughtRush+8% HP. On Own Cast: Rush (6): +30% Attack; 5 Poison on the wearer.
Opening GambitRelicRushRush (8): +45% Attack.
Second WindRelicRushOn Ally Death: Rush (6): +50% Attack Speed, for every survivor.
The Frozen HourRelicRushEvery Rush lasts the whole fight. No Stall ever triggers.
Cantor's WakeRelicRushOn Own Cast: Rush (6): +25% Attack Speed.
Spawning FrenzyRelicRushRush (10): Attack ×2.