Ordinary auto-attacks remain restrained: small trails, compact impacts, recoil, hit stop, modest particles. Active abilities are visually stronger: saturated property colour, dynamic light, larger particles, smoke, distortion, stronger impacts. Tower phenomena, boss abilities and environmental events may temporarily dominate the entire scene. Do not make every attack spectacular.
Amended D-303 The Pressure is seen. When it begins, the air thickens and the surroundings seem to close in and collapse around the fight: masonry shedding, the architecture pressing inward. When it ends, everything is as it was; nothing on the stage is permanently changed (UNIVERSE §3, §28).