(Was UNIVERSE §22.)
Use generated references by property, not as total canon.
- Middle Tower cathedral-void references: canonical for openness, radial repetition, breach-lighting, water and vegetation; non-canonical where statues/banners appear.
- Lower Tower reference: canonical for darkness, dampness, human light and continuity of architecture.
- Upper Tower reference: canonical for cloud scale, white/ivory exposure and floating architectural fragments; vegetation density may be reduced in production.
- Combat composition reference: canonical for side-on readability and horizontal battle band; generic enemies/UI/Cartographer-on-stage are non-canonical.
- Porter burden references: canonical for external frame, extreme burden, posture and silhouette; specific invented class labels are non-canonical.
- Recruit population reference: canonical for human/body/role diversity; exact names/classes/cultures are examples only.
- Creature-derived equipment reference: canonical for processed alien biology; specific black-carapace palette is one species family, not universal.
- Tower equipment references: cornice hammer, pillar great blade, wall shield and absurd aqueduct crossbow are strong examples of provenance and grotesque scale, not mandatory loot.
- Creature body-plan sheet: useful exploration of alien locomotion/anatomy; specific species/names are not canon.