The Footfolk · Male

Pilot

Pilot, as drawn in a fightPilot, portrait

Overrun Active

Focus 100 (Standard)Targets First 2Swing MeleeBuild SolidKind DamageDevice: a weak swing; the Active is the offence

Mounted: damage to First 2: 0.15× the mount's max HP + 1× Defense. The mount loses 20% of its half. On foot, Remount: the mount rises again with 50% of its half.

Passives

Thrown Clear Level 2

On Own Mount Fall: Shield (6): 25% of the mount's max HP.

One from the shared pool Level 4

The shared Passives

Level 6: one of three modifiers

Built Up Deepen

Every Remount adds 25% to the mount's max HP, adding up.

Nested Shift

Begins the fight on three mounts, one inside the next: 100%, 60% and 30% of the mount's half. Overrun never Remounts.

Ride Down Turn

Overrun: damage to First 2: 2× Attack; the mount falls, its whole half spent. Remount costs 40 less. +50% Attack.

Gear in its language

Items and relics that print a clock, status or trigger this class prints.

GearSharedRules
Gorget of ReturnShield+8% Defense. On Own Hit Taken: Shield (4): 10% of the wearer's Defense.
Long BreathShield+8% HP. On Own Rush: Shield (4): 30% of the wearer's Defense. The wearer's Rushes last 5s longer.
Brimming VialShield+10% Focus Regen. Overflow: Shield (6): half the Overflow, on the ally that overflowed.